So, I have finally decided to delve past the time of the Playstation. Before the the DS.
It is time to go to the era of 16-bit, and the first Final Fantasy game that I will talk about on here (I have completed many other ff games, however this is the first one blogged about for me).
Let me get this off my chest. Plain and simple, I am a fan of Final Fantasy games. Maybe I should rephrase that. I love Final Fantasy games. The first one I can remember playing was Final Fantasy III on SNES, which was actually FFVI. If you want to know more about that weird change up then look it up.
I remember renting FFIII on SNES as a lad. I remembered Terra and Lock and so on. Squaresoft/SquareEnix has always done well with a story, especially in the beginning of the series when they were still trying to prove things. The graphics and gameplay have always pushed the envelope as well, and this is what sucks the player into the coding of the game.
This entry is not about the Final Fantasy series though. I could write about it, however that may come on a down day. The center stage belongs to Final Fantasy V, or in this case Final Fantasy V Advance for the Gameboy Advance. The background for this FF game as with the previous games is the crystals. The foundation of the world (cause it is not Earth is the game) is maintained and balanced by these crystals. Usually 4 crystals, earth, wind, water, and fire, but I do believe that sometimes changes.
I think the enjoyment of this classic game comes because it was original and during a time when the series was still working on its rise to fame. The class system in FFV is so enthralling because of the combinations available, but as well the customization and strategy available to play the game. It's this to me that makes a good RPG.
Now I know I said that I would be restarting each game I play, but this is one that since I did remember the story, I decided to continue off where I was. Plus, I am pretty far in the story now and I really really did not want to restart after hours of grinding to get up in level.
SPOILER!!!
I am at the point in the story where I have just gotten the power of the meteorites to send me to the other world, and Exdeath almost got me. But being the total badass that Bartz and company are they escaped. I found this idea of going to other worlds kind of repeating in some of the FF games, however it is entertaining cause there is a purpose behind it and not just some excuse to go to some other planet.
It is exciting to me to be playing these classic games again. It just seems to be very refreshing and exciting to have these games, even though they are soo different from the modern batch of stuff coming out today.
It is time to go to the era of 16-bit, and the first Final Fantasy game that I will talk about on here (I have completed many other ff games, however this is the first one blogged about for me).
Let me get this off my chest. Plain and simple, I am a fan of Final Fantasy games. Maybe I should rephrase that. I love Final Fantasy games. The first one I can remember playing was Final Fantasy III on SNES, which was actually FFVI. If you want to know more about that weird change up then look it up.
I remember renting FFIII on SNES as a lad. I remembered Terra and Lock and so on. Squaresoft/SquareEnix has always done well with a story, especially in the beginning of the series when they were still trying to prove things. The graphics and gameplay have always pushed the envelope as well, and this is what sucks the player into the coding of the game.
This entry is not about the Final Fantasy series though. I could write about it, however that may come on a down day. The center stage belongs to Final Fantasy V, or in this case Final Fantasy V Advance for the Gameboy Advance. The background for this FF game as with the previous games is the crystals. The foundation of the world (cause it is not Earth is the game) is maintained and balanced by these crystals. Usually 4 crystals, earth, wind, water, and fire, but I do believe that sometimes changes.
I think the enjoyment of this classic game comes because it was original and during a time when the series was still working on its rise to fame. The class system in FFV is so enthralling because of the combinations available, but as well the customization and strategy available to play the game. It's this to me that makes a good RPG.
Now I know I said that I would be restarting each game I play, but this is one that since I did remember the story, I decided to continue off where I was. Plus, I am pretty far in the story now and I really really did not want to restart after hours of grinding to get up in level.
SPOILER!!!
I am at the point in the story where I have just gotten the power of the meteorites to send me to the other world, and Exdeath almost got me. But being the total badass that Bartz and company are they escaped. I found this idea of going to other worlds kind of repeating in some of the FF games, however it is entertaining cause there is a purpose behind it and not just some excuse to go to some other planet.
It is exciting to me to be playing these classic games again. It just seems to be very refreshing and exciting to have these games, even though they are soo different from the modern batch of stuff coming out today.
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