Showing posts with label Link. Show all posts
Showing posts with label Link. Show all posts

Wednesday, January 11, 2012

How many ways can you kill the hero of time??


Zelda.  She is a good girl.  I mean, she is a princess and is always in need of rescuing, so you would think that she should be nice, right?  Cause you would not think someone would want to rescue a total bitch.

"I don't give a damn Link, you should have gone through time and killed thousands of monsters quicker to get to me.  Who knows what soaps I have missed".

Someone like that does not deserve to be rescued.  At all.  I say if someone is going to be like a New Jersey housewife then they are better off being stuck by the super villain.  Cause you will never ever do anything right by her book.  (If you happen to be one of those feminists out there, then his book).

So what does this have to do with death?  Well, Link dies a lot if you screw up.  Any character dies a lot if you screw up.

Its just interesting how often it occurs.  I remember from my days of playing Tony Hawk I heard that the developers recorded droping a mannequin over a hundred times to get a realistic human crashing.  So the idea of a character falling or dying in a game plays a huge part of any story.

So far in Zelda I have only died once, however how many times my character has fallen into the sky or the sandpit or the lava, well, its insane.  I might have issues.  But there is nothing that you can prove.


I come to the subject of character death though because it is usually the reason why I stop playing.  I end up dying after stupidly not saving for awhile.  Then I lose that drive to go back and get everything that I accomplished so I go do something else.  BLAH to that.


Back to the original thought, why save someone who is a complete bitch about the situation?

Cause some crazy asian guy developed you to do it.

Damn

Friday, December 16, 2011

I learned how to swim (Spoiler Alert!!)

Let me tell you something.

My damn shoulder is killing me.  Even though I be chopping things left and right in Zelda, it has taken its toll.

Since I got back from my honeymoon on Sunday, I have been playing Zelda every night trying to make some progress.  Don't get me wrong.  I love it.

Let me rephrase that.  I LOVE IT.  To me there is nothing like a good Zelda story to warm the cackles of a gamer's heart.  Its a classic.  Yes it might be a retold story over and over again, yet Nintendo has a way of coming up with ways to make it exciting.  However I got FFXI working on my old beat up PC and I want to start fiddling with that some.  I also got AC:Revelations too.  Sooooo I need to get to work on my lists.  You might be thinking "what about FFV dumbass???"  Don't worry, I have not forgotten about it.  I have been slowly working on that game as well.  There will be updates soon.  I swear

SPOILER!!!!!

I just got through the first 3 dungeons and I am now working on making the Goddess Sword better.  I just ran around in some spiritual plane (which I will give a tip of my hat to Nintendo.  I liked this aspect of running around without weapons and dodging things.  Luckily I did not have to bust out my mad Metal Gear Solid skills to get past it) to gather orbs.

Now I have one of the best and most important items in any Zelda game besides the Boomerang (if you want to debate on whether the bomb is more important I will have a post about that).

I have the Dragon Scale which allows me to swim under water.  YAY!!!!!!!!!

Its just swimming right?  No.  Its more than that.  You start off only barely crossing substances that have a liquid consistency.  Can't dive, can't even swim that fast.  Just mosey dog paddle across a small puddle.  Then you get the Dragon Scale and life is much better. You can swim better.  You can dive underwater and explore.  And that open up so much of the new world as well as the parts that you have already explored.



Now that I think about it, that means that I have to go back and re-explore those areas???

FUUUCK   I can't deal with that.   FFXI is looking a little better now.